Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Switched to Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
28 |
Voluntarily left Broker |
4 |
28 |
Became a Citizen (Colonist). |
4 |
30 |
Spent time maintaining and using heavy vehicles. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
36 |
Voluntarily left Colonist |
6 |
36 |
Failed to qualify for Free Trader (Merchant). |
6 |
36 |
Returned to Drifter (Barbarian). |
6 |
40 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
41 |
Scarred. Owe 2,500 for medical bills. |