Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Alvis Chambers's Contacts or Allies betrays Alvis Chambers, ending Alvis Chambers's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
38 |
Retired at age 38. |