Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Works is especially well received and popular, making Jesse Toll a minor celebrity |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
41 |
Criticised a questionable political leader on Jesse Toll's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
48 |
Join homeworld’s celebrity circles |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
49 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Jesse Toll secretly provide religious rites for a dying leader or noble, although they do not share Jesse Toll's faith. Gain an Ally in the family and a Rival who disagrees with Jesse Toll's choice. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |