Retired 4th Officer Bessie Snyder  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 55 M 1 (-2) 4 (-1) 1 (-2) 9 (1) 7 (0) 6 (0)141976
Fresh
 
Skills
Art (Creative) 0
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat 0
Investigate 2
Language (Gvegh (Vargr)) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Steward 2
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent23
Entertainer Performer 24
Drifter Wanderer 01
Merchant Merchant Marine 4th Officer22
 
Name Type Affinity Enmity Power Influence Species
Edith Edye Ally 2 0 0 2 Humaniti (F/28)
Edith Edye has negatively life-changing event.
Golden Scott Ally 2 0 1 0 Ne Kraeda ren Kelva (F/29)
Otto Whitlock Enemy 0 3 2 5 Happrhani (M/32)
Otto Whitlock is actually an organisation such as a political movement or modest sized business.
Adelbert Steeves Contact 1 2 0 0 Vanejenese (M/37)
Adelbert Steeves is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Advanced training in a specialist field.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Rewarded for a successful mission.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Accepted a deal with criminal or other figure under investigation.
4 28 Became a Entertainer (Performer).
4 31 One of Bessie Snyder's pieces of art is stolen, and the investigation brings Bessie Snyder into the criminal underworld.
5 32 Continued as Entertainer (Performer).
5 34 Gain a patron in the arts. Gain an Ally
5 36 Promoted to Entertainer (Performer) rank 1.
6 36 Continued as Entertainer (Performer).
6 40 Gain a patron in the arts. Gain an Ally
6 40 Promoted to Entertainer (Performer) rank 2.
7 40 Continued as Entertainer (Performer).
7 42 Bessie Snyder is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 42 Became a Drifter (Wanderer).
8 44 Bessie Snyder run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 44 Failed to qualify for Courier (Scout).
9 44 Submitted to the draft.
9 44 Became a Merchant (Merchant Marine) with the new title Crewman.
9 47 A sudden war destroys Bessie Snyder's trade routes and contacts, forcing Bessie Snyder to flee that region of space.
9 47 Gain rebels as Enemy
9 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 48 Continued as Merchant (Merchant Marine).
10 51 Make an unexpected connection outside Bessie Snyder's normal circles. Gain a Contact.
10 52 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired at age 52.
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