Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Join homeworld’s celebrity circles |
1 |
19 |
Gain a contact |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
One of Milford Alexander's pieces of art is stolen, and the investigation brings Milford Alexander into the criminal underworld. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
When dealing with an alien race, Milford Alexander botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Milford Alexander's ship is damaged, and Milford Alexander have to hitch-hike Milford Alexander's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 1 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Milford Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster but Milford Alexander fail to help. Gain an Enemy. |
4 |
31 |
Milford Alexander's ship is damaged, and Milford Alexander have to hitch-hike Milford Alexander's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 1 Enemies. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Perform an exemplary service for the scouts. |