Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Nels Sims's time in the scouts. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Nels Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
28 |
Birth or Death involving a family member or close friend. |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Encounter a Psionic institute. |
6 |
34 |
Tested for psionic powers |
6 |
36 |
Promoted to Drifter (Wanderer) rank 3. |