Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
29 |
Henderson Adams is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Henderson Adams as an Enemy. |
3 |
29 |
Failed to qualify for Corporate Agent (Agent). |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
31 |
Survived a risky adventure but gained nothing. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
36 |
Henderson Adams come into conflict with a splinter group Henderson Adams's own religion which maintains Henderson Adams's version is the wrong one. Gain 2 Rivals. |
4 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |