Retired Lay Preacher Shamkiigar  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 92 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 5 (-1)111325
Obese
 
Skills
Astrogation 0
Drive 0
Electronics (Computers) 1
Gun Combat (Slug) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Navigation 1
Persuade 2
Pilot 0
Recon 0
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 02
Scout Explorer 03
Drifter Wanderer 03
Merchant Broker 02
Believer Mainstream Believer Lay Preacher22
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Chesley Fillanes Enemy 0 2 1 2 Thaggeshi (M/38)
Yuyiyae Yilyeyae Yuye Enemy 0 4 1 3 Ael Yael (M/11)
Javier Lucas Contact 2 1 0 0 Swanfeh (M/66)
Javier Lucas’s relationships have begun to affect the character.
Raphael Alardice Contact 0 1 1 1 Halka (M/23)
Tony Chambers Ally 4 1 0 0 Murrissi (M/73)
Relationship becomes more intense. Contact becomes an ally.
Elizebeth Learmonth Contact 1 1 2 2 Dynchia (F/77)
Elizebeth Learmonth is missing under suspicious circumstances.
Dimkiiggud Nikudgukha Ama Contact 3 1 0 3 Vilani, Imperium (F/73)
Tennie Garza Contact 2 1 4 1 Darrian, Imperium (F/16)
Tennie Garza belongs to an unusual cultural or religious group.
Josh Lawrence Enemy 0 1 4 0 Solomani, Imperium (M/43)
Josh Lawrence is particularly unusual, such as an artificial intelligence or very alien being.
Rosie Lawrence Ally 2 0 3 2 Dolphin, Imperium (F/17)
Rosie Lawrence belongs to an unusual cultural or religious group.
Mose Black Contact 2 1 4 0 Happrhani (M/50)
Kiiu Idkaleshshar Ally 1 0 0 2 Vilani, Imperium (F/58)
Alexis Howlett Contact 1 2 1 0 Kargol (F/26)
Ugar Arsuu Ally 2 0 1 1 Vilani, Imperium (M/73)
Perry Weakman Contact 2 1 1 1 Florian (M/53)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Spend several years jumping from world to world in Shamkiigar's scout ship.
2 22 Continued as Scout (Surveyor).
2 25 Shamkiigar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shamkiigar fail to help. Gain an Enemy.
2 25 Lightly injured, no permanent damage. Fully recovered.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 27 Shamkiigar's scout ship is one of the first on the scene to rescue the survivors of a disaster but Shamkiigar fail to help. Gain an Enemy.
3 27 Shamkiigar's ship is damaged, and Shamkiigar have to hitch-hike Shamkiigar's way back across the stars to the nearest scout base.
3 27 Gain 6 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Explorer).
4 31 A new romantic starts. Gain an Ally.
5 34 Continued as Scout (Explorer).
5 38 Injured.
6 38 Failed to qualify for Corporate (Citizen).
6 38 Became a Drifter (Wanderer).
7 42 Continued as Drifter (Wanderer).
7 44 Betrayed by a friend. One of Shamkiigar's Contacts or Allies betrays Shamkiigar, ending Shamkiigar's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Became a Merchant (Broker).
8 45 Given advanced training in a specialist field
9 48 Continued as Merchant (Broker).
9 49 Imperial trade restrictions force Shamkiigar out of business.
10 49 Returned to Drifter (Wanderer).
10 50 Betrayed by a friend. One of Shamkiigar's Contacts or Allies betrays Shamkiigar, ending Shamkiigar's career. That Contact or Ally becomes a Rival or Enemy.
11 50 Aging Crisis. Owe 30,000 for medical bills.
11 50 Retired at age 50.
11 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 54 Moved to a new world.
11 54 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Continued as Believer (Mainstream Believer).
12 58 Someone more charismatic but less devout than Shamkiigar has become Shamkiigar's superior.
12 58 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Voluntarily left Mainstream Believer
13 58 Retired.
13 60 Gained a contact.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 64 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 70 Gained a contact.
16 70 Aging Crisis. Owe 20,000 for medical bills.
16 71 Victim of a crime.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 77 Good fortune.
18 78 Aging Crisis. Owe 20,000 for medical bills.
18 82 Birth or Death involving a family member or close friend.
19 82 Aging Crisis. Owe 40,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 86 Aging Crisis. Owe 60,000 for medical bills.
20 90 A new romantic starts. Gain an Ally.
21 90 Aging Crisis. Owe 30,000 for medical bills.
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