Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
2 |
25 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
25 |
Voluntarily left Corporate Agent |
3 |
25 |
Became a Citizen (Corporate). |
3 |
28 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
33 |
Voluntarily left Corporate |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
37 |
Marc Armstrong do not know what happened to Marc Armstrong. There is a gap in Marc Armstrong's memory. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Marc Armstrong aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
41 |
Switched to Drifter (Barbarian). |
7 |
42 |
Find Ancient Technology. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
46 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Marc Armstrong aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired. |
10 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |