Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Linwood Rule's ship is damaged, and Linwood Rule have to hitch-hike Linwood Rule's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
21 |
Failed to qualify for Marine Support (Marine). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
22 |
Failed to qualify for Flight (Navy). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Moved to a new world. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
31 |
Given specialist training in vehicles. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
34 |
Voluntarily left Law Enforcement |
6 |
34 |
Became a Merchant (Broker). |
6 |
37 |
Gained a contact. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |