Retired Team Leader Jefferson Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 82 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 2 (-2)111472
Startled, Striking profile, Licentious
 
Skills
Astrogation 1
Carouse 1
Diplomat 0
Electronics (Computers) 3
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 4
Pilot (Small Craft) 1
Profession (Worker/Hydroponics) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 23
Citizen Corporate 01
Drifter Wanderer 12
Citizen Worker 01
Scout Courier 02
Believer Missionary/Humanitarian Team Leader25
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Clovis Godkim Enemy 0 2 0 0 Sydite (M/23)
Baxter Tucker Enemy 0 2 0 0 Vanejenese (M/24)
Lilly Corbeld Contact 2 1 1 1 Darrian, Imperium (F/40)
Lilly Corbeld gained influence with the character’s assistance.
Bryant Ryan Contact 1 0 3 0 Ronnin (M/80)
Minnie Fisher Enemy 0 3 1 1 Sydite (M/10)
Mia Marsden Enemy 0 3 1 0 Irhadre (F/49)
Wilbur Jensen Ally 4 0 1 1 Zhodani, Imperium (M/35)
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies that Jefferson Learmonth easily defeat.
1 22 Gain Enemy if Jefferson Learmonth don't already have one.
2 22 Continued as Drifter (Scavenger).
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Voluntarily left Scavenger
3 26 Became a Citizen (Corporate).
3 28 Life ruined by a criminal gang. Gain the gang as an Enemy
4 28 Failed to qualify for Artist (Entertainer).
4 28 Switched to Drifter (Wanderer).
4 29 Attacked by enemies that Jefferson Learmonth easily defeat.
4 29 Gain Enemy if Jefferson Learmonth don't already have one.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 34 Jefferson Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Switched to Citizen (Worker).
6 37 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 37 Returned to Drifter (Scavenger).
7 39 Offered job by a patron. Now owe him a favor.
7 41 Promoted to Drifter (Scavenger) rank 2.
8 41 Became a Scout (Courier).
8 44 Jefferson Learmonth's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jefferson Learmonth fail to help. Gain an Enemy.
8 44 Psychologically damaged by Jefferson Learmonth's time in the scouts.
9 45 Continued as Scout (Courier).
9 48 Jefferson Learmonth spend a great deal of time on the fringes of Charted Space.
9 48 Jefferson Learmonth's ship is damaged, and Jefferson Learmonth have to hitch-hike Jefferson Learmonth's way back across the stars to the nearest scout base.
9 48 Gain 2 Contacts. Gain 2 Enemies.
9 49 Forced to muster out.
10 49 Aging Crisis. Owe 60,000 for medical bills.
10 49 Retired at age 49.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Jefferson Learmonth is sent to a new community or parish to preach The Word among the poor.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Continued as Believer (Missionary/Humanitarian).
11 57 Jefferson Learmonth retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Jefferson Learmonth is chosen to represent Jefferson Learmonth's faith in a vid show or other highly public forum.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Believer (Missionary/Humanitarian).
13 64 Jefferson Learmonth faith is shaken.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Continued as Believer (Missionary/Humanitarian).
14 67 Jefferson Learmonth is chosen to represent Jefferson Learmonth's faith in a vid show or other highly public forum.
14 69 Forced to muster out.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Retired.
15 72 Moved to a new world.
16 73 Aging Crisis. Owe 60,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 50,000 for medical bills.
17 81 Good fortune.
18 81 Aging Crisis. Owe 60,000 for medical bills.
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