Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Colonist (Citizen). |
3 |
23 |
Became a Drifter (Barbarian). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
Drafted into Merchant Marine |
5 |
31 |
Returned to Merchant (Merchant Marine). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Risk Archie Taylor's fortune on a possibility lucrative deal and win. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Voluntarily left Barbarian |
8 |
43 |
Failed to qualify for Enforcer (Rogue). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
44 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |