Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Elige Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Switched to Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Elige Harvey easily defeat. |
4 |
29 |
Gain Enemy if Elige Harvey don't already have one. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Injured. Fully recovered. Owe 2,500 for medical bills. |