Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Terrance Dunn left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Terrance Dunn's Contacts or Allies betrays Terrance Dunn, ending Terrance Dunn's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
32 |
Continued as Agent (Intelligence). |
5 |
36 |
Established a network of contacts. Gain 3 contacts. |
5 |
36 |
Promoted to Agent (Intelligence) rank 3. |
6 |
36 |
Voluntarily left Intelligence |
6 |
36 |
Became a Entertainer (Artist). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Artist) rank 1. |