Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
24 |
Betrayed by a friend. One of Evans Tucker's Contacts or Allies betrays Evans Tucker, ending Evans Tucker's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Returned to Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Evans Tucker's Contacts or Allies betrays Evans Tucker, ending Evans Tucker's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Evans Tucker secretly provide religious rites for a dying leader or noble, although they do not share Evans Tucker's faith. Gain an Ally in the family and a Rival who disagrees with Evans Tucker's choice. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Evans Tucker come into conflict with a splinter group Evans Tucker's own religion which maintains Evans Tucker's version is the wrong one. Gain 1 Rivals. |
6 |
33 |
Became a Citizen (Worker). |
6 |
35 |
Evans Tucker's business expands, Evans Tucker's corporation grows, or the colony thrives. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
39 |
Spent time maintaining and using heavy vehicles. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
43 |
time as a ruler or playboy gives Evans Tucker a wide range of experiences. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Noble (Dilettante). |
10 |
50 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |