Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Pierce Mendoza survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Pierce Mendoza's ship is damaged, and Pierce Mendoza have to hitch-hike Pierce Mendoza's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Established a network of contacts. Gain 3 contacts. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Rewarded for a successful mission. |
5 |
33 |
Voluntarily left Law Enforcement |
5 |
33 |
Failed to qualify for Artist (Entertainer). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
35 |
Pierce Mendoza do not know what happened to Pierce Mendoza. There is a gap in Pierce Mendoza's memory. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Given advanced training in a specialist field |