Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Drafted into Merchant Marine |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Maxine Lobb's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Scholar (Physician). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Scout (Courier). |
6 |
41 |
Perform an exemplary service for the scouts. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
When dealing with an alien race, Maxine Lobb have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Spend several years jumping from world to world in Maxine Lobb's scout ship. |
8 |
50 |
Promoted to Scout (Courier) rank 2. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Scout (Explorer) with previous rank. |
9 |
52 |
Psychologically damaged by Maxine Lobb's time in the scouts. |