Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Attempted a risky adventure and was sent to prison. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
39 |
Accused of assaulting a prison guard. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
42 |
Switched to Prisoner (Thug) with previous rank. |
7 |
43 |
Persecuted by a prison gang. |
8 |
46 |
Continued as Prisoner (Thug). |
8 |
50 |
Accused of assaulting a prison guard. |
9 |
50 |
Returned to Prisoner (Fixer). |
9 |
51 |
Assigned to difficult or backbreaking labour. |
9 |
54 |
Promoted to Prisoner (Fixer) rank 2. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
55 |
Attmped but failed to save a guard or prison officer. |
10 |
55 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
58 |
Promoted to Prisoner (Fixer) rank 3. |
11 |
58 |
Returned to Prisoner (Inmate). |
11 |
59 |
Nearly killed. Owe 45,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Returned to Prisoner (Fixer). |
12 |
66 |
Beaten by a prison gang. |
12 |
66 |
Severely injured. Owe 15,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |