Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
A police detective or rival criminal forces Greta Meyer to flee and vows to hunt Greta Meyer down. Gain an Enemy. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A series of bad deals and decisions force Greta Meyer into bankruptcy. Greta Meyer salvages what Greta Meyer can. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Greta Meyer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Greta Meyer accepted an offer of inducements to betray Greta Meyer's faith. Gain 340,000 in cash. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
5 |
36 |
Forced to muster out. |