Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Ivy McKenzie's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ivy McKenzie fail to help. Gain an Enemy. |
2 |
26 |
Ivy McKenzie have no idea what happened to Ivy McKenzie – they found Ivy McKenzie's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Enforcer (Rogue). |
5 |
33 |
Switched to Drifter (Barbarian). |
5 |
36 |
Ivy McKenzie do not know what happened to Ivy McKenzie. There is a gap in Ivy McKenzie's memory. |
6 |
36 |
Failed to qualify for Thief (Rogue). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
37 |
Attacked by enemies that Ivy McKenzie easily defeat. |
6 |
37 |
Gain Enemy if Ivy McKenzie don't already have one. |
6 |
40 |
Forced to muster out. |