Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
24 |
Gain Enemy if Lollie Palmer don't already have one. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attacked by enemies and injured. |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Gain Enemy if Lollie Palmer don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Lollie Palmer's Contacts or Allies betrays Lollie Palmer, ending Lollie Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
32 |
Refused to criticise a questionable political leader on Lollie Palmer's homeworld. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Lollie Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
35 |
Failed to qualify for Performer (Entertainer). |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
36 |
Attacked by enemies that Lollie Palmer easily defeat. |
7 |
36 |
Gain Enemy if Lollie Palmer don't already have one. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Forced to muster out. |
9 |
43 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
A notable academic consults with Lollie Palmer about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Someone more charismatic but less devout than Lollie Palmer has become Lollie Palmer's superior. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
54 |
Lollie Palmer secretly provide religious rites for a dying leader or noble, although they do not share Lollie Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Lollie Palmer's choice. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Birth or Death involving a family member or close friend. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |