Retired Lay Preacher Earle Wilson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 52 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 7 (0)1114C7
Sultry, Dictatorial
 
Skills
Admin 0
Advocate 1
Art (Creative) 0
Astrogation 0
Athletics 0
Carouse 1
Drive 0
Electronics (Computers) 2
Gun Combat (Archaic) 1
Mechanic 0
Medic 2
Persuade 2
Pilot 0
Profession (Freeloader/Security) 1
Science (Social Sciences/Belief) 1
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Navy Flight Crewman01
Merchant Merchant Marine Crewman01
Citizen Colonist Settler22
Drifter Scavenger 02
Believer Mainstream Believer Lay Preacher23
 
Name Type Affinity Enmity Power Influence Species
Mart Carroll Contact 2 6 5 4 Darmine (M/55)
Very bad falling out.
Hilliard Pierce Contact 1 1 0 2 Darmine (M/44)
Kitty Marsden Contact 3 0 0 1 Iltharan (F/50)
Suzanne Pandy Enemy 1 2 6 3 Darmine (F/91)
Suzanne Pandy gained influence with the character’s assistance.
Harriette Carbey Ally 4 1 0 1 Vlazhdumecta (F/87)
Harriette Carbey was ruined by misfortune caused by the character.
Nora Lite Enemy 0 4 3 0 Vlazhdumecta (F/58)
Nora Lite belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Failed to qualify for Scientist (Scholar).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 21 Earle Wilson's ship is damaged, and Earle Wilson have to hitch-hike Earle Wilson's way back across the stars to the nearest scout base.
1 21 Gain 3 Contacts. Gain 1 Enemies.
2 21 Became a Navy (Flight) with the new title Crewman.
2 23 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 23 Became a Merchant (Merchant Marine).
3 24 A new romantic starts. Gain an Ally.
4 27 Voluntarily left Merchant Marine
4 27 Became a Citizen (Colonist).
4 29 Advanced training in a specialist field.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 33 Earle Wilson's business expands, Earle Wilson's corporation grows, or the colony thrives.
5 35 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
6 35 Voluntarily left Colonist
6 35 Became a Drifter (Scavenger).
6 38 Earle Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Failed to qualify for Colonist (Citizen).
7 38 Continued as Drifter (Scavenger).
7 40 Suffer from a life-threatening illness.
8 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 42 Earle Wilson is chosen to represent Earle Wilson's faith in a vid show or other highly public forum.
8 44 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 44 Continued as Believer (Mainstream Believer).
9 48 Good fortune
9 48 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Believer (Mainstream Believer).
10 52 Earle Wilson refused an offer of inducements to betray Earle Wilson's faith. Gain 1 enemies.
11 52 Aging Crisis. Owe 20,000 for medical bills.
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