Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Merton Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Merton Clubb's Contacts or Allies betrays Merton Clubb, ending Merton Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Switched to Scout (Surveyor) with previous rank. |
3 |
24 |
Perform an exemplary service for the scouts. |
3 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
28 |
When dealing with an alien race, Merton Clubb botch an opportunity to gather extra intelligence about them. |
4 |
28 |
Psychologically damaged by Merton Clubb's time in the scouts. |
5 |
30 |
Voluntarily left Surveyor |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Gained a contact. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
42 |
Merton Clubb's business or ship thrives. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
Imperial trade restrictions force Merton Clubb out of business. |
10 |
47 |
Failed to qualify for Physician (Scholar). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
50 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
11 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
51 |
Merton Clubb refused an offer of inducements to betray Merton Clubb's faith. Gain 1 enemies. |
11 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Believer (Holy Warrior). |
12 |
57 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Merton Clubb have been following false teachings! |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Retired. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Good fortune. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
87 |
Amnesia. |
21 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |