Retired Combat Leader Merton Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 92 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 4 (-1)111974
Unexacting, Engaging
 
Skills
Admin 0
Advocate 1
Astrogation 1
Broker 0
Diplomat 1
Electronics (Sensors) 1
Explosives 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 2
Medic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 0
Recon 1
Science (Social Sciences) 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier 01
Drifter Scavenger 01
Scout Surveyor Scout12
Drifter Wanderer 02
Merchant Free Trader 23
Agent Law Enforcement Rookie01
Believer Holy Warrior Combat Leader23
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Beverly Murray Rival 2 4 0 0 Cassilldan (M/18)
An incident occured.
Isom Commins Ally 3 0 3 0 Cassilldan (M/59)
Isom Commins's influence is diminished.
Ethyl Hill Enemy 0 3 1 0 Cassilldan (F/43)
Enola Beck Ally 3 0 1 1 Cassilldan (F/20)
Waldo Gomez Ally 3 0 1 1 Urunishani (M/24)
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Merton Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 19 Became a Drifter (Scavenger).
2 22 Betrayed by a friend. One of Merton Clubb's Contacts or Allies betrays Merton Clubb, ending Merton Clubb's career. That Contact or Ally becomes a Rival or Enemy.
3 22 Switched to Scout (Surveyor) with previous rank.
3 24 Perform an exemplary service for the scouts.
3 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 26 Continued as Scout (Surveyor).
4 28 When dealing with an alien race, Merton Clubb botch an opportunity to gather extra intelligence about them.
4 28 Psychologically damaged by Merton Clubb's time in the scouts.
5 30 Voluntarily left Surveyor
5 30 Failed to qualify for Merchant Academy.
5 30 Switched to Drifter (Wanderer).
5 34 Gained a contact.
6 34 Continued as Drifter (Wanderer).
6 35 Nearly killed. Owe 12,500 for medical bills.
7 35 Became a Merchant (Free Trader).
7 39 Befriend a useful ally in one sphere. Gain an Ally.
7 39 Promoted to Merchant (Free Trader) rank 1.
8 39 Continued as Merchant (Free Trader).
8 42 Merton Clubb's business or ship thrives.
8 43 Promoted to Merchant (Free Trader) rank 2.
9 43 Continued as Merchant (Free Trader).
9 47 Imperial trade restrictions force Merton Clubb out of business.
10 47 Failed to qualify for Physician (Scholar).
10 47 Submitted to the draft.
10 47 Became a Agent (Law Enforcement) with the new title Rookie.
10 50 Severely injured. Fully recovered. Owe 12,500 for medical bills.
11 50 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Merton Clubb refused an offer of inducements to betray Merton Clubb's faith. Gain 1 enemies.
11 54 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Holy Warrior).
12 57 Birth or Death involving a family member or close friend.
12 58 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 58 Aging Crisis. Owe 10,000 for medical bills.
13 58 Continued as Believer (Holy Warrior).
13 59 Merton Clubb have been following false teachings!
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Retired.
14 63 A new romantic starts. Gain an Ally.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 67 Aging Crisis. Owe 40,000 for medical bills.
16 68 Good fortune.
17 71 Aging Crisis. Owe 10,000 for medical bills.
17 73 Good fortune.
18 75 Aging Crisis. Owe 60,000 for medical bills.
18 79 Betrayal. Convert an Ally into a Rival or Enemy.
19 79 Aging Crisis. Owe 50,000 for medical bills.
19 81 Moved to a new world.
20 83 Aging Crisis. Owe 60,000 for medical bills.
20 87 Amnesia.
21 87 Aging Crisis. Owe 50,000 for medical bills.
21 91 Betrayal. Convert an Ally into a Rival or Enemy.
22 91 Aging Crisis. Owe 40,000 for medical bills.
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