Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
23 |
Refuse to join a cheat in some fashion. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
26 |
A disaster or war strikes. |
3 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
26 |
The planetary government interferes with Chester Dart's research for political or religious reasons. Chester Dart continue working openly and gain an Enemy. |
4 |
28 |
Continued as Scholar (Field Researcher). |
4 |
30 |
An expedition or voyage goes wrong, leaving Chester Dart stranded in the wilderness. |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
34 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Chester Dart's Contacts or Allies betrays Chester Dart, ending Chester Dart's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
39 |
A good deal ensures Chester Dart is living the high life for a few years. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |