Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Wanderer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Explorer). |
7 |
43 |
Hester Burke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hester Burke fail to help. Gain an Enemy. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |