Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Flight (Navy). |
2 |
21 |
Continued as Drifter (Barbarian). |
2 |
25 |
Contact with Government. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find an Alien Artifact. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Gain Enemy if Dee Barnes don't already have one. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Line/Crew (Navy). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Dee Barnes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Birth or Death involving a family member or close friend. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Dee Barnes's normal circles. Gain a Contact. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |