Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Vernie Dwan is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Vernie Dwan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Corporate (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Severely injured. Owe 7,500 for medical bills. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Returned to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Vernie Dwan's Contacts or Allies betrays Vernie Dwan, ending Vernie Dwan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
50 |
Failed to qualify for Scientist (Scholar). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
54 |
Find valuable salvage. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
56 |
Vernie Dwan do not know what happened to Vernie Dwan. There is a gap in Vernie Dwan's memory. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |