Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
27 |
Left the colonies with honors. |
2 |
27 |
Became a Scout (Explorer). |
2 |
28 |
Moved to a new world. |
2 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
31 |
Attempted to change assignments. |
3 |
31 |
Switched to Scout (Surveyor) with previous rank. |
3 |
34 |
Spend several years jumping from world to world in Ellsworth Robins's scout ship. |
3 |
35 |
Promoted to Scout (Surveyor) rank 2. |
4 |
35 |
Continued as Scout (Surveyor). |
4 |
38 |
Scarred. |
4 |
39 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
5 |
39 |
Continued as Scout (Surveyor). |
5 |
43 |
Spend several years jumping from world to world in Ellsworth Robins's scout ship. |
6 |
43 |
Continued as Scout (Surveyor). |
6 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
47 |
Attempted to change assignments. |
7 |
47 |
Failed to qualify for Explorer (Scout). |
7 |
47 |
Continued as Scout (Surveyor). |
7 |
50 |
Ellsworth Robins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |