Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Abel Lord into bankruptcy. Abel Lord salvages what Abel Lord can. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Abel Lord have no idea what happened to Abel Lord – they found Abel Lord's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Switched to Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Abel Lord's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Voluntarily left Free Trader |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Abel Lord's Contacts or Allies betrays Abel Lord, ending Abel Lord's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Abel Lord aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Spend time with an alien race. Gain a contact. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |