Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Display heroism in battle, saving the whole ship. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
24 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
28 |
Terra Mathew spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Voluntarily left Surveyor |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find Ancient Technology. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Terra Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Switched to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Terra Mathew's Contacts or Allies betrays Terra Mathew, ending Terra Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Scholar (Physician). |
8 |
46 |
Make a breakthrough in Terra Mathew's field. |