Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Wm Shea is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Wm Shea do not know what happened to Wm Shea. There is a gap in Wm Shea's memory. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Hard times caused by a lack of interstellar trade costs Wm Shea Wm Shea's job. |
4 |
25 |
Returned to Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
43 |
Failed to qualify for Colonist (Citizen). |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
46 |
Wm Shea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
47 |
Someone more charismatic but less devout than Wm Shea has become Wm Shea's superior. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
51 |
Wm Shea is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
54 |
Continued as Believer (Holy Warrior). |
12 |
55 |
Wm Shea have been following false teachings! |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Retired. |
13 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
64 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
88 |
Gained a contact. |
22 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |