Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
29 |
Moved to a new world. |
3 |
29 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
32 |
One of Ernest Fisher's pieces of art is stolen, and the investigation brings Ernest Fisher into the criminal underworld. |
4 |
33 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
33 |
Continued as Entertainer (Journalist). |
5 |
34 |
Ernest Fisher is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
35 |
Ernest Fisher do not know what happened to Ernest Fisher. There is a gap in Ernest Fisher's memory. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Opponents of Ernest Fisher's belief system ambush Ernest Fisher. |
7 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
40 |
Attacked by enemies and injured. |
8 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Gain Enemy if Ernest Fisher don't already have one. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
42 |
Continued as Drifter (Scavenger). |
9 |
46 |
Betrayed by a friend. One of Ernest Fisher's Contacts or Allies betrays Ernest Fisher, ending Ernest Fisher's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
46 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Ernest Fisher is chosen to represent Ernest Fisher's faith in a vid show or other highly public forum. |
11 |
50 |
Voluntarily left Mainstream Believer |
11 |
50 |
Returned to Drifter (Scavenger). |
11 |
52 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
12 |
52 |
Returned to Believer (Holy Warrior). |
12 |
54 |
Ernest Fisher aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Retired at age 54. |
13 |
54 |
Retired. |
13 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Victim of a crime. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Birth or Death involving a family member or close friend. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
76 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
Birth or Death involving a family member or close friend. |
21 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
88 |
A new romantic starts. Gain an Ally. |
22 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |