Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
1 |
19 |
Gain Enemy if Lambert Mathew don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attempted a risky adventure and was sent to prison. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
27 |
Make friends with another inmate; gain them as a Contact. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
33 |
Vocational Training. |
4 |
34 |
Promoted to Prisoner (Fixer) rank 2. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
36 |
Parole hearing. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 3. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
42 |
Opponents of Lambert Mathew's belief system ambush Lambert Mathew. |
6 |
42 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |