Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
Elizebeth Tow's ship is damaged, and Elizebeth Tow have to hitch-hike Elizebeth Tow's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 2 Contacts. Gain 1 Enemies. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Switched to Drifter (Barbarian). |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
44 |
Elizebeth Tow do not know what happened to Elizebeth Tow. There is a gap in Elizebeth Tow's memory. |