Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A good deal ensures Viola Walker is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Scholar (Physician). |
6 |
39 |
Entangled in a bureaucratic or legal morass that distracts Viola Walker from Viola Walker's work. |
6 |
42 |
Promoted to Scholar (Physician) rank 1. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
45 |
Advanced training in a specialist field. |
8 |
46 |
Voluntarily left Physician |
8 |
46 |
Switched to Merchant (Broker). |
8 |
47 |
Make an unexpected connection outside Viola Walker's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Broker) rank 1. |
9 |
50 |
Continued as Merchant (Broker). |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Promoted to Merchant (Broker) rank 2. |
10 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Continued as Merchant (Broker). |
11 |
61 |
A sudden war destroys Viola Walker's trade routes and contacts, forcing Viola Walker to flee that region of space. |
11 |
61 |
Gain rebels as Enemy |
12 |
61 |
Became a Agent (Law Enforcement) with the new title Rookie. |
12 |
65 |
Gained a contact. |
12 |
65 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Agent (Law Enforcement). |
13 |
66 |
Hard times caused by a lack of interstellar trade costs Viola Walker's job. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Viola Walker is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
A notable academic consults with Viola Walker about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Continued as Believer (Missionary/Humanitarian). |
16 |
78 |
Birth or Death involving a family member or close friend. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |