Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
21 |
Become deeply involved in politics on Clare Grant's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
26 |
Inherit a gift from a rich relative. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Clare Grant come into conflict with a splinter group Clare Grant's own religion which maintains Clare Grant's version is the wrong one. Gain 3 Rivals. |
6 |
34 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
6 |
37 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Clare Grant is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |