Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Ti'a'er's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Ti'a'er's Grandfather barely managed to hold onto Ti'a'er's landhold. |
0 |
0 |
Ti'a'er's Father suffered from a degenerative genetic disease that Ti'a'er may have inherited. |
0 |
0 |
Ti'a'er's ancestral territory is -2. |
0 |
0 |
Ti'a'er is the second son. |
0 |
14 |
Rite of passage completed with a 0. |
1 |
14 |
Became a Military (Warrior). |
1 |
16 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
16 |
Became a Outlaw (Outlaw Thief). |
2 |
20 |
Betrayed by a friend. Gain a Rival. |
3 |
20 |
Failed to qualify for Cavalry (Military) and became a Yohai (outcast). |
3 |
20 |
Became a Drifter (Barbarian). |
3 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
21 |
Became a Outcast (Trader). |
4 |
25 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |
5 |
25 |
Continued as Outcast (Trader). |
5 |
26 |
Lightly injured, no permanent damage. Fully recovered. |