Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A series of bad deals and decisions force Weldon Welter into bankruptcy. Weldon Welter salvages what Weldon Welter can. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Psychologically damaged by Weldon Welter's time in the scouts. |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
34 |
A police detective or rival criminal forces Weldon Welter to flee and vows to hunt Weldon Welter down. Gain an Enemy. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
35 |
Refused to criticise a questionable political leader on Weldon Welter's homeworld. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
42 |
Weldon Welter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
42 |
Failed to qualify for Broker (Merchant). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
43 |
Gain Enemy if Weldon Welter don't already have one. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
50 |
Severely injured. Owe 20,000 for medical bills. |