Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Frank Mitchelle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Commanding officer takes an interest in Frank Mitchelle's career. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
29 |
Frank Mitchelle is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Became a Merchant (Broker). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
34 |
A good deal ensures Frank Mitchelle is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Frank Mitchelle's normal circles. Gain a Contact. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Merchant (Broker) rank 2. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
45 |
Given advanced training in a specialist field |
7 |
45 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
45 |
Voluntarily left Broker |
8 |
45 |
Failed to qualify for Scientist (Scholar). |
8 |
45 |
Became a Drifter (Wanderer). |
8 |
49 |
Attacked by enemies and injured. |
8 |
49 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
49 |
Gain Enemy if Frank Mitchelle don't already have one. |