Retired Junior Project Worker Jay Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 52 M 1 (-2) 3 (-1) 4 (-1) 9 (1) 8 (0) 5 (-1)134985
Stupid
 
Skills
Advocate 1
Animals 0
Athletics 0
Carouse 1
Deception 0
Electronics (Computers) 1
Gun Combat 0
Language 0
Melee (Fencing) 1
Persuade 0
Profession (Worker/Religion) 1
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 02
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker04
Entertainer Artist 01
Scout Surveyor 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Eloise Eade Ally 2 0 0 1 Murrissi (F/52)
Regina Hayes Rival 1 1 0 0 Murrissi (F/75)
Oswald Hill Rival 1 1 3 4 Zhodani, Imperium (M/73)
Oswald Hill gained power at the expense of a third party who now blames the character.
Oswald Hill has life-changing event that creates new responsibilities.
Gussie Hill Enemy 6 0 0 1 Murrissi (F/64)
reconciliation.
Rosella Hill Enemy 0 1 0 1 Happrhani (F/58)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Jay Dunn spend months in the dangerous criminal underworld.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Pirate (Rogue).
2 22 Continued as Rogue (Enforcer).
2 23 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
3 23 Became a Drifter (Barbarian).
3 25 Betrayed by a friend. One of Jay Dunn's Contacts or Allies betrays Jay Dunn, ending Jay Dunn's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 28 Jay Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 29 Continued as Believer (Missionary/Humanitarian).
5 32 Jay Dunn secretly provide religious rites for a dying leader or noble, although they do not share Jay Dunn's faith. Gain an Ally in the family and a Rival who disagrees with Jay Dunn's choice.
6 33 Continued as Believer (Missionary/Humanitarian).
6 35 A romantic relationship ends badly. Gain a Rival or Enemy.
7 37 Continued as Believer (Missionary/Humanitarian).
7 39 Jay Dunn accepted an offer of inducements to betray Jay Dunn's faith. Gain 320,000 in cash.
7 41 Forced to muster out.
8 41 Became a Entertainer (Artist).
8 42 Jay Dunn is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9 42 Failed to qualify for Broker (Merchant).
9 42 Submitted to the draft.
9 42 Became a Scout (Surveyor).
9 43 Jay Dunn's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jay Dunn fail to help. Gain an Enemy.
9 43 Lightly injured, no permanent damage. Fully recovered.
10 46 Voluntarily left Surveyor
10 46 Failed to qualify for Free Trader (Merchant).
10 46 Switched to Drifter (Wanderer).
10 49 Lost eye or limb. Owe 1,250 for medical bills.
11 49 Aging Crisis. Owe 50,000 for medical bills.
11 49 Retired at age 49.
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