Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Psychologically damaged by Willis Long's time in the scouts. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Drafted into Law Enforcement |
5 |
36 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Nearly killed. Owe 7,500 for medical bills. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Go undercover to investigate an enemy. |
7 |
41 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Established a network of contacts. Gain 3 contacts. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Given specialist training in vehicles. |
9 |
52 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
10 |
52 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Given specialist training in vehicles. |
10 |
56 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Agent (Law Enforcement). |
11 |
57 |
Rewarded for a successful mission. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
64 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Opponents of Willis Long's belief system ambush Willis Long. |
13 |
66 |
Scarred. Owe 5,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |