Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Ruel Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Ruel Staff's Contacts or Allies betrays Ruel Staff, ending Ruel Staff's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Explorer). |
6 |
36 |
Ruel Staff spend a great deal of time on the fringes of Charted Space. |
6 |
36 |
Gain a contact in an alien race. |
6 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
37 |
Continued as Scout (Explorer). |
7 |
41 |
When dealing with an alien race, Ruel Staff have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Surveyor (Scout). |
8 |
41 |
Continued as Scout (Explorer). |
8 |
42 |
Perform an exemplary service for the scouts. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |