Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Advanced training in a specialist field |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Continued as Marine (Marine Support). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Pat Hawkins far from home. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
39 |
Made lifelong friends. Gain 1 Allies. |
8 |
42 |
Graduated. |
9 |
42 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Good fortune |
10 |
46 |
Continued as Merchant (Merchant Marine). |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
51 |
Smuggle illegal items onto a planet. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |