Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Brooks Payne's Contacts or Allies betrays Brooks Payne, ending Brooks Payne's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Brooks Payne's Contacts or Allies betrays Brooks Payne, ending Brooks Payne's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Rogue (Thief). |
5 |
32 |
Crime pays off. Gain victim as Enemy. |
5 |
32 |
Promoted to Rogue (Thief) rank 1. |
6 |
32 |
Continued as Rogue (Thief). |
6 |
33 |
Gained a contact. |
6 |
36 |
Promoted to Rogue (Thief) rank 2. |