Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
When dealing with an alien race, Ward Gilbert botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Ward Gilbert survey an alien world. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Ward Gilbert spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Ward Gilbert inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Citizen (Colonist). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Ward Gilbert learn something Ward Gilbert should not have – a corporate secret, a political scandal – which Ward Gilbert can profit from illegally. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Hard times caused by a lack of interstellar trade costs Ward Gilbert Ward Gilbert's job. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
50 |
Suffer from a life-threatening illness. |