Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Unit is slaughtered in a disastrous battle, for which Edythe Hawdon blame Edythe Hawdon's commander. Gain commander as Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A series of bad deals and decisions force Edythe Hawdon into bankruptcy. Edythe Hawdon salvages what Edythe Hawdon can. |
4 |
24 |
Became a Entertainer (Artist). |
4 |
27 |
Expose or are involved in a scandal of some sort. |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
31 |
Find valuable salvage. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
32 |
Find an Alien Artifact. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
38 |
Edythe Hawdon do not know what happened to Edythe Hawdon. There is a gap in Edythe Hawdon's memory. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
39 |
Betrayed by a friend. One of Edythe Hawdon's Contacts or Allies betrays Edythe Hawdon, ending Edythe Hawdon's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
43 |
Become leader in social movement. |
9 |
43 |
Gain an Ally and an Enemy. |
9 |
43 |
Graduated. |
10 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
43 |
Retired at age 43. |