Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Eliza Foster rise to a position of power in Eliza Foster's colony or corporation. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Spent time maintaining and using heavy vehicles. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Eliza Foster is rewarded for Eliza Foster's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
37 |
Eliza Foster's business expands, Eliza Foster's corporation grows, or the colony thrives. |
5 |
38 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Eliza Foster learn something Eliza Foster should not have – a corporate secret, a political scandal – which Eliza Foster can profit from illegally. |
6 |
40 |
Gain a criminal contact. |
6 |
42 |
Promoted to Citizen (Worker) rank 5. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Eliza Foster's business expands, Eliza Foster's corporation grows, or the colony thrives. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Navy (Flight) with the new title Crewman. |
8 |
50 |
Eliza Foster is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
9 |
50 |
Became a Drifter (Barbarian). |
9 |
53 |
Suffer from a life-threatening illness. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
65 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Moved to a new world. |
17 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |