Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
22 |
Spend several years jumping from world to world in Hobart Head's scout ship. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
26 |
Perform an exemplary service for the scouts. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Voluntarily left Courier |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Nearly killed. Owe 40,000 for medical bills. |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
37 |
Hobart Head do not know what happened to Hobart Head. There is a gap in Hobart Head's memory. |
8 |
37 |
Failed to qualify for Merchant Academy. |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
40 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
9 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
43 |
Hobart Head have been following false teachings! |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |