Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Mack Ryan learn something Mack Ryan should not have – a corporate secret, a political scandal – which Mack Ryan can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
Mack Ryan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Mack Ryan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Refuse to abuse Mack Ryan's position for profit. |
4 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
32 |
Mack Ryan join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Voluntarily left Line/Crew |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Scout (Explorer). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Became a Merchant (Broker). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Voluntarily left Broker |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
45 |
Contact with Government. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Contact with Government. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Mack Ryan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |