Retired 3rd Officer Pattie Galway  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 74 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 11 (1)11158B
Always has a runny nose, Overly long toes, Sunken eyes
 
Skills
Animals 0
Athletics (Endurance) 1
Drive 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Stealth 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Merchant Merchant Marine 3rd Officer34
Drifter Barbarian 14
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Jodie Wheeler Enemy 0 2 2 1 Ne Kraeda ren Kelva (M/12)
Bettie Davidson Enemy 0 4 0 5 Ne Kraeda ren Kelva (F/27)
Bettie Davidson was ruined by misfortune caused by the character.
Melvina Suthmeer Contact 1 1 1 1 Ne Kraeda ren Kelva (F/16)
Melvina Suthmeer has negatively life-changing event.
Melvina Suthmeer belongs to an unusual cultural or religious group.
Melvina Suthmeer is a questionable figure such as a criminal, pirate or disgraced noble.
Helena Ronald Ally 2 0 2 0 Ne Kraeda ren Kelva (F/29)
Anne Lowe Ally 5 0 1 1 Darmine (F/63)
Anne Lowe's influence is diminished.
Relationship altered.
Arvid Gonzalez Contact 3 0 3 0 Ne Kraeda ren Kelva (M/62)
Jesse Hawkins Ally 3 0 5 1 Tapazmal (M/23)
Jesse Hawkins's influence is diminished.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1 22 Gain rebels as Enemy
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 Pattie Galway's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 A good deal ensures Pattie Galway is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Pattie Galway's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Voluntarily left Merchant Marine
6 38 Became a Drifter (Barbarian).
6 41 Find valuable salvage.
7 42 Continued as Drifter (Barbarian).
7 46 Promoted to Drifter (Barbarian) rank 1.
8 46 Continued as Drifter (Barbarian).
8 47 Pattie Galway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 50 Continued as Drifter (Barbarian).
9 51 Pattie Galway do not know what happened to Pattie Galway. There is a gap in Pattie Galway's memory.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Retired.
10 52 Moved to a new world.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 58 A new romantic starts. Gain an Ally.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 66 Gained a contact.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 60,000 for medical bills.
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